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 Black Hawk Down
The Rangers have been shot down over a major middle eastern city and are hole up at a major building in the city center.  Tangos are closing in to finish the job.  The Rangers start out in the cental building in the city center with 150 rounds 5 health and no respawn at any station.  If ANY ranger survives for the 5 minutes, the rangers win. The Tangos win if every Ranger is eliminated within the 5 minutes.

A SWAT team has been dispached to clear the neighborhood of a vicious gang. The thugs are hiding out and must survive for 5 minutes.  The SWAT Team has 2 lives and 2 respawns while the thugs have 4 lives and no respawns. The thugs can start in any building with one person in each building and the SWAT Team starts in RED Team Barracks. They can respawn on the field by the aeronaitical depot and must race against the clock to eliminate the threat!

The Reaper has come to collect his souls fight until life exsists no more! When one team is completely eliminated and no lives remain, they have been defeated.  Advanced players would do well to help out the newer players in order to preserve team respawns. Teams will start with a total of 4 per player ( 8 players = 32 respawns)

Supply Grab
An intense game of intense and concentrated tug of war game between two teams. In the middle of the Battlefield lies a recent supply drop of 7 boxes and both teams must battle to secure as many of them as possible.  You must fight to grab a box and bring it back to your atarting zone.  The team that secures 4 boxes before 5 minutes is the winner. All players get 2 health and unlimited respawns.  If neither team collects 4 boxes,the team with the most boxes at the end of 5 minutes wins.

 Domestic Threat
Terrorist have hidden a dangerous package in the middle of the town center and the police have no idea where it is. The terrorist team will hide a backpack in the town while the other team faces away. Once the game starts the Police Team want to find the backpack and bring it back to their starting location before it detonates after 5 minutes. The terrorist team wants to protect the backpack until time runs out. All players get 2 health and unlimited respawns. Police win if they secure the backpack in under 5 minutes and the terrorist win if they sucsessfully defend it for the full 5 minutes.

Safe Cracker
Somewhere on the battlefield is an electronic safe that houses a valuable key.  Both teams know the combinationand must fight to find the safe, crack the code and secure their respective key. The key must then be brought to the center square building to unlock another safe with an air horn inside. If you are shot carrying the key, 

 Two teams face off each with a medic for every 5 players, after players are hit the second time, they will be wounded and cannot move.  It is up to the team's medic to respond to the cries and get to the player. Medics will instantly revive players by getting within a few feet from them.  Wounded players will respawn after 30 seconds if their medics cannot get to them in time. If a Medic gets eliminated they must get to the respawn station to revive themselves. The team with the most eliminations at the end of 5 minutes is declared the winner.

Team Deathmatch
Deathmatch is your basic tactical laser combat scenario where teams go head to head to see who can get the most eliminations. Fight throughout the entire arena and use brute force to WIN THE DAY!  Your team should cover each other at all times and use basic strategy to complete the mission. Each player has 2 lives and must return to base to respawn. The mission runs for five minutes with the winner having the most eliminations at the end.

Judge Dredd​
Rival gangs are Battling over Battlefield Baghdad for survival in this game of elimination, featuring a unique twist. After a period of timethe Judge appears to deliver Justice and restore Order!  Players on both teams have 2 health and 1respawn and are out of the game after loosing  all lives. The Judge comes into the game with 50 health and plenty of firepower with one goal in mind!  To eliminate anyone and anything in his path!  Teams must take down the Judge while continuing to fight each other, whicheve team is left standing at the end of the 5 minutes is declared the winner.

Osama Bin Laden must be found,  the Navy Seals have been sent to find and eliminate him. The terrorist team starts in the town center and selects one player to protect OBL who is hiding in the mansion.  The Seals start in the blue barracks and must fight to eliminate the OBL prop and bring him back to base while the terrorist team defends him. All players get 2 lives and unlimited respawns. The Seal Team wins if they secure the OBL prop and drag it into their barracks within 8 minutes. Terrorists win if they prevent this from happening.

The Borg have invaded and humankind must fight for survival or face total elimination. The human team starts trapped in the central building in the center of the battlefield and must eliminate all of the Borg that are spread througout the entire battlefield within 5 minutes to win.  The Borg share health from a pool equalling 20 per Borg so (8 borg = 160) with no respawns. The humans have 1 health and unlimited respawns. The Borg win if any of them are surviving at the end of 5 minutes.​
Critical intellegence is rumored to exsist and believed to be stored in the storage lockers of the ministry of intellengence buliding B(Building 3) both teams must race against time to secure the backpack full of intel and bring it back to base.  Players have 2 health and unlimited respawns. If a player is shot while holding the backpack, he or she must drop it. Use teamwork and brute force to win the mission.

For this mission, players get 2 health and only 1 respawn. The goal is to find and eliminate the opposing team. To win, a team must fully eliminate the other team. If there are any players left on both teams after 8 minutes, the match ends in a tie. Elimination is played in a night time setting – making stealth and tactics the winning tools of the day.

Military Intel​
Battle Rages and both sides have critical military intellegence nearby. Each team has a colored backpack in the town that they must defend while the other team tries to grab it and return it to their base.  All players have 2 health and only 1 respawn. Teams cannot move their own backpack after placing it and the team that returns the enemy backpack to their base first wins!

Sniper is a mission based on the accuracy percentage of your team.  The team with the highest sniper rating wins.  This rating is calculated based on total eliminations and each players accuracy score.No more spray and pray! In this mission EVERY SHOT COUNTS!

The Jaggernaut is a classic assault game. One team has one player become a Jaggernaut. The Jaggernaut and a bodygaurd set up a defense in the central building in the town center which is where they both must stay.  Both teams begin in their normal starting zones.  The Juggernaut gets 150 ammo, 10 health and no respawn.  While everyone else gets 2 health and unlimited respawns.  The Juggernaut's Team must keep the Juggernaut alive for 5 minutes in order to win the game. The attacking team must destroy the Juggernaut in under 5 minutes to win.


The Game with the Real Combat Feel

All Senses On High Alert​

So you say you have played laser tag before.Then they see our taggers and say, they weren't like that!!  Exactly.  We have state of the art gear with the real feel of combat weaponry.

You will feel as if you have been pulled into your Xbox as you physically play your favorite tactical games on our professionally designed battlfield.

This just isnt Laser Tag as we have known it. The equipment your playing with can be outfitted with just about any accessory from sights to lights! Some taggers have recoil and sound and some just firing sound. Couple that with our multilevel battlefield and as the timer counts down to start your entry into the mission your adrenaline will be pumping.

To win  these missions you must communicate with your team members and develop a strategy to get the job done

Our outdoor field will host an aircraft depot where players can hide among real air craft parts such as landing gear and thrusters. We have a motor pool section that will be growing along with areas of brush and buildings to execute your mission to the fullest. Our field is on multiple levels so there are raised areas for effecient sniper setups. If you get "taken out" by enemy fire, you must go to the beginning of the course to respawn and re enter the mission (more pics to come!)